The future of the world depends on a 3.5in floppy!
Really... I would be surprised if most of the viewers even knew what that was. For those who do this seems more than kind of silly. Everything here is ultra futuristic except for that disk which can't even hold a modern picture let alone anything important.
The only other thing that bothers me is the fact the hero cranks forward on the bike to accelerate. I have seen some crazy setups for bike but that is never even a consideration. I know it seems a bit dumb to pick at small things like that but it doesn't take more than 5 minutes on Google to find this type of information out. Considering with how good the animation is here, that 5 minutes would be well worth it.
Again, I'll mention how good the animation was here... I just hate it when there is such nonsense in such a good piece.
Good, but bad title...
For this to have any effect whatsoever putting the answer to the mystery in title is kinda fail. Good concept, bad execution.
As far as joining a NG cult is concerned...
This was surprisingly informative. The information and animation was beyond the par that most people would expect on a celebration day submission and was actually helpful.
Not worth the time.
The secret upgrade is crap! **Spoiler** It's a shitty version of Mario that can kill big guys by stepping on them. That's it.
The rest of the game is aggravating just how much of it is chance. The mechanics of explosions making combos along with the upper cuts from the blue spikes aren't fully functional. You can easily be killed regardless of how careful you are and regardless of what bonuses you have.
If there were some tweaks to the game it could easily be a true 10/10, but as is every single part left me wanting more and the final unlock was the biggest let down of any game I have ever played.
Funny but needs a High Score system
Great idea, but it looses its point a little without any competitive scoring.
Broken Final Fantasy Leveling System
I have to agree with Glacier on how it is hard to see the enemy in order to kill them. By the time you get to that point it really doesn't matter because of how high your stats are though.
My biggest concern is the fact that the leveling system when maxed out leaves extra points over and some unfilled. With every block unlocked in the game my stats are as follows:
40 Int -100-100-100
with 3 points left to spend on nothing at level 40
I can understand that some of the blocks may be random for everybody that does the game. But to copy a leveling style with so much waste irritates me a little.
All in all it is a great game that I will probably finish a second time around. I would just like to be able to max out everything.
This would be a good loop for a menu to an action type game...
Great pic, more clarity on how it was made please?
When you say you made it from a reference photograph did you scan it first? Or did you draw it using a wacom tablet entirely in PS CS2? If so which one?
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